PenDragon Pass

Religion in
PenDragon Pass

Since PenDragon Pass is intended to be used with Glorantha (though I've used it with other settings), the religions all come from Gods of Glorantha. As in Pendragon, each religion has five virtues [see Grazer religions or Orlanthi religons]. However, rather than come up with a different religious bonus for each of the dozens of cults, I use the virtues to determine cult status.
Initiates
The standard requirements are to give a gift to the temple, understand the requirements and obligations of an initiate (make trait rolls for the cult's five virtues and succeed in at least three), prove knowledge of the religion's specialty skills, and of Religion (make skill rolls for five skills and succeed in at least three). These requirements are waived if the applicant's parent was an initiate. The initiate must sacrifice a point of POW to his god.

Priests
The standard requirements are to have at least 10 unused points of his cult's divine magic, and to have at least a 10 skill in Religion or Ritual and four other cult skills (skill requirements are listed below where different). The applicant must pass the Test of Holiness (make a POW roll, and at least four trait rolls out of the five cult virtues; Love (Deity) may replace one virtue). If all rolls in the test are successful, the candidate will be sent an allied spirit by the god.

Acolytes
The requirements are typically the same as for priests, but vacancies are more common. Allied spirits are not granted to acolytes.

Rune Lords
Rune Lords typically need to have five skills at 18 or better, and pass the Test of Holiness (make a POW roll, and at least three trait rolls out of the five cult virtues). They will be granted an allied spirit if they succeed in four virtues.

Last updated 12 Nov 95 drd

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